Sunday, 31 July 2011
Friday, 29 July 2011
The book describes all the rules needed to play a storm of magic battle, when the winds of magic surge more powerfully than normal and mighty monsters come from the mountains to join the fray. It resolves around the control of 'fulcrums' that are both the objective of the game and give wizards the ability to cast new awesomely powerful spells.
The book starts off with a nice background section describing a storm a magic and fitting them into the established background. It then moves into the rules for the storm of magic scenario including fulcrums, magical flux (the spinner thingy) and the new cataclysm spells (every race gets at least one) and dwarf ancestor runes. Next is a selection of frankly ridiculous magic items, including a floating watchtower and the dodecahedron of continental drift that allows you to swap over two modules on a modular gaming board, fun but nuts. Next we get a few pages of pictures of painted wizards and then two other scenarios using the rules in the book. Next is some rules for different types of sorcerous terrain just in case you wanted a bit more randomness. And finally the last half of the book is taken up with the monster section. This contains all the rules you need to add over 45 types of monster to any army and includes dragons and manticores as you'd expect, but also pack of chaos hounds, forgeworld mammoths and giants, and what I really like is they've bought back some older denzins such as great taurus, truthsayers, and even Zoats and Fimirs. It also allows you to make pacts with undead or daemons and add them into a storm of chaos army.
Theres actually an awful lot of content in this book, and I think the inventive scenario desiger could make a lot out of this without having to go for a full on 'storm of magic' battle. As for storm of magic itself, it looks a lot of fun, but I wonder how balanced it's is going be and I'm sure that with all the new options there are going to be some broken combinations. I like the return of unridden monsters and I'm a big fan of objective based battles rather than just trying to wipe out your opponent. I think its a high quality product with a lot of content.
Tuesday, 26 July 2011
Dragon Quest board game I've painted, this is some sort of knight with a giant mace, he's OK, but not as good as the druid guy I painted earlier. He has some weird puffy shoulder pads.
Friday, 22 July 2011
Most of the journal is taken up with (a suprisingly interesting) background and army lists for both Orcs and Abyssal Dwarfs in Kings of War. The army lists are avaliable online anyway, but it makes sense to include them after the background section. It also includes rules and a brief backgroud to the new Wraiths boxed set (see my thoughts on them here) and a Kings of War scenario pitting the Orcs against the Abyssal Dwarfs.
Hidden in amongst all this are the two best bits; firstly part 2 of alessio cavatore's designers notes for KoW, and I always like designers notes articles in wargaming magazines, and finally tucked away at the end is a new sceanrio for Dwarf Kings Hold: Dead Rising which is a game I like an awful lot (see my thoughts on the contents and gameplay), I've not had a chance to try it yet but am looking forward to it.
Overall the Mantic Journal is finally starting to show some promise.
Wednesday, 20 July 2011
I've also posted a 'page' today with my list of which French ships I'm allowing myself to use in my Free French fleet for Victory at Sea. It's a work in progress and currently just lists the ships in each class that joined the Free French (mainly according to wikipedia, if anyone with more knowlege than me spots an error please drop me a comment), hopefully over time it will expand to include a brief history of what each ship did in the war and the dates which each ship served with the Free French. A link to this will remain in the sidebar.
Sunday, 17 July 2011
They come in the slim Mantic hard plastic case, which I'm a big fan of they're really useful storage boxes. I actually prefer the slimmer 'small' boxes as they take the models better.
Inside the box you get two bags of 5 wraiths, two pieces of foam (which I PVA to the box to make up the storage solution) 10 square bases and a Mantic point. Each bag of 5 wraiths includes 3 one piece models, 2 armed with swords and one with a scythe. The other two in each bag have a couple of arm options, including another scythe, a flail and a mace.
Here is a picture of 5 of the wraiths aseembled, the box contains two each of these.
And now moving on to the comparison bit......
Overall another great product from Mantic at a great price, Highly recommended.
Friday, 15 July 2011
Wednesday, 13 July 2011
Monday, 11 July 2011
Saturday, 9 July 2011
HaT have finally anounced that their Dervish infantry will be released in their next wave of releases (still upto six months away, but at least they're on the horizon) and this has inspried me to paint up the rest if my box of Taaishi Camelry. I painted half of the box a while ago (see here) to act as native scouts for my British army, and as I planned then the remaining 8 have finally been painted, and are the first unit for my new Dervish army.